Miss Moxy Rigging and lighting on feature film at Fabrique Fantastique Belgium
generalist bringing 10+ years experience of CG movie and series production with a focus on lighting/rendering as well as rigging and the development of automating the process.
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feature movies and serise Here is a galery of previous project
Starting my journey as a modeller and shading artist before expanding my skills in lighting and rigging. Today, I am a proficient Python developer specializing in the animation industry. My work spans animated series, feature films, and VFX for movies and television, with expertise in tools like Maya for animation and Houdini for lighting.Based in Brussels, I have a passion for scripting in Unity for VR projects and enjoy exploring 3D software to craft compelling and innovative content. My dedication to both the technical and creative aspects of animation continues to drive my career forward.
Some personal projects includign a VR game - Lingo XR : learn languages with AI. Availlable on the Meta Store